Let Jekyll do what it does best and transform your content into HTML. Asset management is handled by Gulp:
style.css
(preprocess SCSS, add vendor prefixes, concatenate, minify, hash, and gzip)critical.css
index.js
(concatenate, minify, hash, and gzip)feature
imagesDefault structure (modify paths in gulpfile.js
and _config.yml
if altered):
jekyll-gulpified
├── gulp # => gulp tasks
├── src # => source Jekyll files and assets
| ├── _includes
| ├── _layouts
| ├── _posts
| ├── assets
| | ├── fonts
| | ├── images
| | | └── feature
| | ├── javascript
| | | ├── plugins
| | | ├── vendor
| | | └── main.js
| | ├── scss
| | | ├── vendor
| | | ├── ...
| | | └── style.scss
├── .editorconfig
├── .gitignore
├── _config.build.yml
├── _config.yml
├── Gemfile
├── gulpfile.js
├── package.json
├── rsync-credentials.json
├── ...
gulp-cli
: npm install gulp-cli -g
Step 1: Install Bundler, then run bundle install
.
Step 2: Install GraphicsMagick.
apt-get install graphicsmagick
brew install graphicsmagick
Decide upon Q8 or Q16:
A Q8 version is fine for processing typical photos intended for viewing on a computer screen. If you are dealing with film, scientific, or medical images, use ICC color profiles, or deal with images that have limited contrast, then the Q16 version is recommended.
Download and Install, be sure that "Update executable search path" is checked during installation.
Step 3. Install Node.js, then run npm install
.
Step 4. To start run gulp
. A development version of the site should be generated and opened in a browser with Browser Sync at http://localhost:4000
.
gulp [--prod]
This is the default command, and probably the one you'll use the most. This command will build your assets and site with development settings. You'll get sourcemaps, your drafts will be generated. As you are changing your posts, pages and assets they will automatically update and inject into your browser via BrowserSync.
--prod
Once you are done and want to verify that everything works with production
settings you add the flag --prod
and your assets will be optimized. Your CSS,
JS and HTML will be minified and gzipped, plus the CSS and JS will be cache
busted. The images will be compressed and Jekyll will generate a site with all
your posts and no drafts.
gulp build [--prod]
This command is identical to the normal gulp [--prod]
however it will not
create a BrowserSync session in your browser.
gulp (build) [--prod]
main subtasks
gulp jekyll [--prod]
Without production settings Jekyll will only create both future posts and drafts.
With --prod
none of that is true and it will generate all your posts.
gulp styles|scripts [--prod]
Both your CSS and JS will have sourcemaps generated for them under development settings. Once you generate them with production settings sourcemap generation is disabled. Both will be minified, gzipped and cache busted with production settings.
gulp images
Optimizes and caches your images. This is a set it and forget it command for the most part.
gulp images
Similar to the previous task but for feature
images. Resizes each image into various
sizes to be served responsively with <img>
srcset
or <picture>
elements.
gulp html --prod
Does nothing without --prod
. Minifies and gzips your HTML files.
gulp serve
If you just want to watch your site you can run this command. If wanted you can
also edit the serve
task to allow it to tunnel via localtunnel
so people outside your local network can view it as well:
// tunnel: true,
You can also change the behavior for how it opens the URL when you run gulp [--prod]
, you can see the options here:
// open: false,
gulp deploy
When you're done developing and have built your site with either gulp --prod
or gulp build --prod
you can deploy your site to either Amazon S3, or with Rsync.
Amazon S3 and Rsync
If you chose either of these two, you'll have a [rsync/aws]-credentials.json
file in your root folder that you have to fill out. It should be pretty self
explanatory, however, if you need any help with configuring it, you should check
out either the gulp-awspublish
repo or gulp-rsync
repo for help.
gulp check
Runs bundle exec jekyll doctor
to look for potential errors.
gulp clean
Deletes your assets from their .tmp
directory as well as in dist
and deletes
any gzipped files. NOTE: Does not delete your images from .tmp
to reduce
the time to build your site due to image optimizations.
gulp rebuild
Only use this if you want to regenerate everything, this will delete everything generated. Images, assets, your Jekyll site. You really shouldn't need to do this unless you have phantom image assets floating around.
All of the subtasks lives in their own files in the gulp
directory and are
named after what they do. You can edit or look at any of them to see how they
actually work. They're all commented.
Inject more than one JavaScript file
If you want to split up your JavaScript files into say a index.js
and a
vendor.js
file with files from [Bower][bower] you can do this quite easily. Create a
copy of the scripts
gulp task and rename it to scripts:vendor
and change the
gulp.src
files you need:
gulp.src([
'bower_components/somelibrary.js/dist/somelibrary.js',
'bower_components/otherthing.js/dist/otherthing.js'
])
and then change .pipe(concat('index.js'))
into
.pipe(concat('vendor.js'))
. Then you go to the bottom of the gulpfile and
change the assets
task:
gulp.task('assets', gulp.series(
gulp.series('clean:assets'),
gulp.parallel('styles', 'scripts:vendor', 'scripts', 'fonts', 'images')
));
Notice the scripts:vendor
task that has been added. Also be ware that things
are injected in alphabetical order, so if you need your vendor scripts before
the index.js
file you have to either rename the index.js
file or rename the
vendor.js
file. When you now run gulp
or gulp build
it will create a
vendor.js
file and automatically inject it at the bottom of your HTML. When
running with --prod
it'll automatically optimize and such as well.
For more advanced uses, refer to the gulp-inject
documentation on
how to create individual inject tags and inject specific files into them.
MIT © Sondre Nilsen (https://github.com/sondr3)